Darkness And Light v1.0.6 released

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Darkness And Light version 1.0.6 has finally released. I appologize for super long delay thanks to my scumbag brain, I couldn't believe I stopped updating map for more than 2 years. I'm back now and make sure the map is updated as often as possible. For those who are still wondering, DAL is not dead. Back to main topic, this version features most bug fixes and map remake. You can view some previews of new base layout here. Download the map from the link below now if you haven't. Check out latest map version here in case new version is released. If you liked this map, please spread and share this to your friend.

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DAL v1.0.6 Change Log 
Game Content Update
・You may now set up the game with A.I players, that's right you can now play with computer A.I in DAL. Note that A.I is still under development therefore they are not as smart as DotA one and can be killed easily.
But they have basic combat intelligence such as using anti-magic, tower push and combat boot slow. AI can be still quite dangerous when comes in group.
There are some known bugs for the AI so please ignore it for now. Recommended only for non-serious battle or if you just want to have some fun. All thanks to RailKill for making A.I.
・More than 80% of terrain and environment had been redone to match original DAL as similar as possible.
・New map preview image.
・New player kill gold income formula and combo tracking
100 base gold + (level of killed unit * 6 gold) + (Killed unit's Combo Count * 45 gold) + random gold between 10 to 100
・Player will now start with black fog of war just like the real game.
・A short "fade in" cinematic effect is added at the beginning of the game.
・An error message will display if player attempt to carry more than one item with duplicate restriction.
・An error message will display if player does not meet level requirement to equip lv16 Prymoha Sword/ Shield.
・An error message will display if player failed to create to combine an item. (Jewels and rock of creation)
・Updated Game Info (Tips & Strategy, new combat Boot strategy & anti-magic/dispel guide)
・Updated Gold description in player's interface.
・Item's gold value will now show in player's inventory storage.
・Added aura circle effect for Return to Sanctuary skill.

Game Balance
・Chimaera death explosion no longer damage other Chimaera.
・Changed Anti Magic Potion cooldown to from 20 to 30 seconds.
・Increased leather boot movement speed bonus from 15 to 20.
・Increased Combat boot movement speed bonus from 45 to 50.
・Changed towers stats
 Cannon Tower/ Cave - 230-280 Damage, 8 Armor, 10 regen rate
 Guard Tower/ Defense Tower - 280-330 Damage, 8 Armor, 10 regen rate
・Changed Gatekeeper's damage to 340-380, armor type to Hero with 10 defense and regen rate to 5.
・Changed barrack's armor from 4 to 5.
・Increased Tower attack range from 550 to 600.
・Reduced damage for normal units/ creeps when attacking structures.
・Increased damage bonus for hero when attacking fortified unit (towers and buildings)

Game Changes and Bug Fixes 
Hero's full name will be shown after it is selected by player.
(For example if a player picks Lorraine, it will shown "Lorraine the Divine Hunter has picked by Player") 
・Fixed player killed message that does not show hero's name properly.
・Changed cannon tower's projectile due to previous one leaves explosion hole all over the floor.
・Changed movement speed check command to "-ms"
・Repositioned succubus spawn point at Dark mini base.
・Updated and corrected some item description (jewels, rock of creation, goddes ring, ring of protection, combat boot, INT hammer)
・Stabilized Item combination trigger scripts.
・Fixed an issue that cause tower's splash damage hit its ally.
・Fixed a known bug that caused Tritram Order Staff not giving INT bonus to hero properly.
・Fixed an issue that causes sanctuary of light does not deal damage to enemy unit.
・Fixed a delay issue when selling item from slot 2.

Hero Related Changes and Bug Fixes 
  Lobelia
・Fixed a bug that cause Lobelia's Blaze Sanctuary does not deal damage to anti-magic unit.

Dorothy

・Enhanced Maelstrom effect, maelstrom will expand when casting the ability instead of appear out of sudden.
・Fixed Maelstrom bug that causes permanent slow to effected units
・Changed Maelstorm slow penalty, corrected its skill info.
Level 1 - 50 movement speed reduce
Level 2 - 70 movement speed reduce
Level 3 - 90 movement speed reduce

  Lorraine
Re-textured skin.
Fixed a bug where Aimed Shot does not deal poison damage correctly.
・Fixed a bug that cause Discipline does not give correct movement speed bonus.

  Ajax
Re-textured skin.

Junas

・Changed Junas weapon model.
・Fixed Mana Feedback description where it does not indicate as Passive skill.
・Updated Tornado skill description.
・Tornado slow no longer effect anti-magic unit.
・Changed and corrected Tornado slow effect
Level 1 - 60 movement speed reduce
Level 2 - 110 movement speed reduce
Level 3 - 160 movement speed reduce


  Stinger
・Fixed Nefarious Strength's description where it does not indicate as Passive skill.
・Increased Dark Sprint's sprint speed.
・Changed Seizing Rake movement speed penalty
Level 1 - 52 movement speed reduce
Level 2 - 104 movement speed reduce
Level 3 - 156 movement speed reduce
Level 4 - 208 movement speed reduce
Level 5 - 260 movement speed reduce


  Belerop
・Changed Altar of Ritual casting sound effect.
・Fixed casting time for each Altar of Ritual damage burst.

Lien

・Decreased movement speed animation.

Balohan

・Updated Ice Age skill description.
・Fixed Ice Age bug that causes permanent slow to effected units
・Changed and corrected Arctic wind slow effect
Level 1 - 50 movement speed reduce
Level 2 - 70 movement speed reduce
Level 3 - 90 movement speed reduce
Level 4 - 110 movement speed reduce
Level 5 - 130 movement speed reduce


Note: You must have Warcraft III: Frozen Throne installed and patched with latest patch version, else the map will not load. You can get the latest version of patch here.

1 comments:

  1. Edgar Wong said...:

    Thanks for the update ^^!!!~

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